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Dive report

TMD Test [Whitelist Only]

Online 104.129.132.129:28025 checked 9m ago

quad biweekly wipes moddedoxidepve
Drop in
0/ 10 players now 0% full
07-day averagepeak 1
#13,155ranktop 60%
10d agolast wipebiweekly schedule
3d 13hnext wipeThu 22 Oct, 00:48 UTC

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

01020304012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 60% of all ranked servers, and #569 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 22 October, 00:48 UTC, in 3d 13h. Its biweekly schedule tag · low confidence

usual gap6.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  • 3d 13h
    Thu 22 Oct, 00:48 UTC
  • 18d 7h
    Thu 5 Nov, 19:00 UTC
    FW
  • 31d 13h
    Thu 19 Nov, 00:48 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 00:48 UTC10d ago 1 – running 0
Thu 1 Oct, 22:03 UTC FW16d ago 2 halved by day 1 6.1 days 0
Tue 29 Sep, 19:54 UTC18d ago 0 – 2.1 days 0
Thu 17 Sep, 18:15 UTC30d ago 1 halved by day 1 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does TMD Test [Whitelist Only] appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry TMD Test [Whitelist Only] are: Modded Rust servers, Go deep on PvE servers and Rust roleplay servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What's the meaning of the tags on TMD Test [Whitelist Only]?

The server browser shows these tags for TMD Test [Whitelist Only]: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts4 (Group limit): The team limit is 4; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^b (Biweekly): Every fortnight, it wipes; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; modded (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

How well does TMD Test [Whitelist Only] perform?

The last 48 hours saw an average of 30 server fps, never dropping below 30. The entity count reached a high of 84,314, covering buildings, deployables and everything else. Memory use peaked at 4,220 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find TMD Test [Whitelist Only]?

No region comes from TMD Test [Whitelist Only]. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 104.129.132.129:28025.

How reliable is TMD Test [Whitelist Only]?

TMD Test [Whitelist Only] is up and reachable at the moment. According to its reported uptime, the last restart was about 2 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is TMD Test [Whitelist Only] on?

The version on TMD Test [Whitelist Only] is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does TMD Test [Whitelist Only] wipe?

Its tag guides the prediction since TMD Test [Whitelist Only] has too few wipes on record to confirm the schedule. Expect the next wipe on Thursday 22 October at 00:48 UTC. This world has been running since 10 days 10 hours ago. Its tags list a wipe schedule for every two weeks.

What happens on wipe day at TMD Test [Whitelist Only]?

The average peak across recent wipes is 1 players. On the latest wipe, 5 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. Otherwise, the crowd sank below half by day 1.

Rules and settings

Which rules and settings is TMD Test [Whitelist Only] running?

The name of TMD Test [Whitelist Only] contains no gather rate. A group can have at most 4 players (quad). It runs roleplay, jobs, towns and rules for roleplay. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is active on TMD Test [Whitelist Only]?

TMD Test [Whitelist Only] uses a procedural map of size 3,500 with seed 1337, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.

Population

What's the population like on TMD Test [Whitelist Only]?

TMD Test [Whitelist Only] is holding 0 players on its 10 slots at the moment. For the past week, players averaged 0 with a high of 1.

What position does TMD Test [Whitelist Only] hold in the server rankings?

For player hours in the last seven days, TMD Test [Whitelist Only] ranks #13,155, within the top 60% of ranked servers. Within the quad group, its position is #569.

Getting in

What's the process to join TMD Test [Whitelist Only]?

To join, open Rust, hit F1, and enter client.connect 104.129.132.129:28025. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://store.themonsterden.net/.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,^b,^r,^p,gmrust,cs167781,ts4,^o^z,modded

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts4
Group limit The team limit is 4.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Wipe schedule

^b
Biweekly Every fortnight, it wipes.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.
modded
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.