Test Server for US Adventureland
Offline NA 104.129.132.9:29015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 50
- 4/ 50
- 2/ 200
- 12/ 50
- 6/ 50
- 0/ 64
Quick answers
Tags and listings
Where does Test Server for US Adventureland appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Test Server for US Adventureland: Modded Rust servers, Rust build and creative servers, Rust creative servers, Go deep on PvE servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Test Server for US Adventureland?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): It's on build 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^c (Creative): It's a sandbox: skip the gathering and build what you want; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): The server browser lists it under North America — that is the tag list Test Server for US Adventureland puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is Test Server for US Adventureland in?
Its location is North America, according to the NA tag Test Server for US Adventureland displays. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 104.129.132.9:29015.
How reliable is Test Server for US Adventureland?
Right now Test Server for US Adventureland is offline, having last been seen 16 days 14 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 1 October 2026.
What is the Rust version for Test Server for US Adventureland?
Rust network protocol 2634 and build 166494 is what Test Server for US Adventureland runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does Test Server for US Adventureland follow for wipes?
The wipes recorded for Test Server for US Adventureland are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 16 days 14 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to Test Server for US Adventureland?
The name of Test Server for US Adventureland contains no gather rate. Up to 8 players per group, which is the default. It runs build & creative, building in a sandbox, with no gathering. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Player stats
How many players are on Test Server for US Adventureland?
Right now Test Server for US Adventureland is offline, with its last appearance 16 days 14 hours ago.
What's Test Server for US Adventureland's rank among Rust servers?
Over the last seven days Test Server for US Adventureland sits at #16,019 on player hours, which is #1,596 in North America and inside the top 69% of all ranked servers.
Getting in
What's the way to join Test Server for US Adventureland?
Open Rust and press F1, then type client.connect 104.129.132.9:29015. Alternatively, click Launch Rust on this page to join via Steam.