RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]
Offline NA 104.143.2.47:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 12h. The force wipe · high confidence
Coming wipes
- 18d 12hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:49 UTC FW16d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 2/ 50
- 1/ 200
- 2/ 50
- 9/ 50
- 8/ 50
- 2/ 64
Quick answers
Tags and search
Where does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] are: Modded Rust servers, Rust build and creative servers, Go deep on PvE servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What's the meaning of the tags on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^p (PvE): Other players aren't a threat; the world is; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon; NA (North America): The server browser lists it under North America — that is the tag list RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
How well does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] perform?
It averaged 30 server fps over the last 48 hours, with a low of 30. Buildings, deployables and all other world objects added up to as many as 140,680 entities. Memory use peaked at 4,764 MB. Players experience lag when fps drops and entities climb.
What's the location of RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?
Its location is North America, according to the NA tag RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] displays. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 104.143.2.47:28015.
What's the uptime like for RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?
The server RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] is not reachable at the moment; the last sighting was 2 hours ago. Its reported uptime shows a restart about 10 hours ago. It was up 62% of the time over the last full 7 days, 105 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] on?
The version on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] follow for wipes?
The only wipe RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 16 days 8 hours. Its tags publish a wipe schedule that runs monthly.
What can you expect on wipe day at RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?
The average peak across recent wipes is 5 players. On the latest wipe, 26 hours passed before the crowd peaked.
Settings and map
What settings are in place on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?
Its name does not state a gather rate for RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]. The group limit is the game's default of 8 players. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.
What's the map on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?
RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] uses a procedural map of size 4,250 with seed 1337, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Custom Map.
Player count
How many players are on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?
Right now RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] is offline, with its last appearance 2 hours ago. The seven-day average is 1 players, with a peak of 6. At 02:00 UTC in the last 48 hours, the average reached its highest: 2 players.
What position does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] hold in the server rankings?
Over the last seven days, RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] sits at #3,324 by player hours, among the top 15% of all ranked servers and #570 in North America.
How to join
How do you get into RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?
Open Rust and press F1, then type client.connect 104.143.2.47:28015. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://discord.com/invite/478SQzbUU9.
