RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]
Online 104.143.3.5:28039 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 23 October, 13:52 UTC, in 5d 15h. Every Friday at 13:52 UTC · high confidence
Coming wipes
- 5d 15hFri 23 Oct, 13:52 UTC
- 12d 15hFri 30 Oct, 13:52 UTC
- 18d 21hThu 5 Nov, 19:00 UTCFW
- 19d 15hFri 6 Nov, 13:52 UTC
- 26d 15hFri 13 Nov, 13:52 UTC
- 33d 15hFri 20 Nov, 13:52 UTC
- 40d 15hFri 27 Nov, 13:52 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 57, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 13:52 UTC1d ago | – | – | running | 0 |
| Fri 9 Oct, 13:58 UTC8d ago | 57 | halved by day 2 | 7 days | 1 |
| Thu 1 Oct, 18:06 UTC FW16d ago | 5 | halved by day 4 | 7.8 days | 2 |
| Fri 25 Sep, 15:16 UTC22d ago | 5 | halved by day 5 | 6.1 days | 0 |
| Fri 18 Sep, 14:07 UTC29d ago | 3 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 7/ 101
- 0/ 50
- 7/ 101
- 3/ 100
- 10/ 200
- 3/ 101
Quick answers
Tags and listings
Where does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather rate, Modded Rust servers, Go deep on PvE servers, Rust roleplay servers and Best Rust zombie servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.
How should you read the tags on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
gmrust (Game mode): Survival, as standard Rust does it; mp101 (Max players): There are 101 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^w (Weekly): It wipes once a week; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): No PvP here: the danger comes from the environment; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
How well does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] perform?
The last 48 hours saw an average of 30 server fps, never dropping below 15. Buildings, deployables and all other world objects added up to as many as 138,361 entities. 4,880 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
What location is RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] in?
There is no published region for RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 104.143.3.5:28039.
What's the uptime like for RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] is live as of this check. Its reported uptime shows a restart about 10 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] on?
The version on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.
Wipe info
How often does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] wipe?
RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] runs on a every Friday at 13:52 UTC wipe cycle. Friday 23 October at 13:52 UTC is when the next wipe is due. The world you are on now was created 32 hours. Wipes are scheduled weekly, according to its tags.
What happens on wipe day at RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
The average peak across recent wipes is 22 players. 28 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 25% of the time. Otherwise, the crowd sank below half by day 4.
Settings and map
What settings and rules have been applied to RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
At 25x gather, RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] does what its name suggests. The group limit is the game's default of 8 players. roleplay is the game mode, jobs, towns and rules for roleplay. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.
Which map is active on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] uses a procedural map of size 4,250 with seed 843578884, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
How many players are on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
Out of 101 slots, 4 are filled on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] right now. The seven-day average is 1 players, with a peak of 6. Over the last 48 hours, 20:00 UTC drew the most players, 6 on average.
Where does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?
Over the last seven days, RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] is #3,802 by player hours, among the top 17% of all ranked servers.
Join info
What's the process to join RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?
Open Rust and press F1, then type client.connect 104.143.3.5:28039. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://www.rust-gaming-nation.com/.
