RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]
Online 195.60.166.227:29015 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 23 October, 13:46 UTC, in 5d 5h. Every Friday at 13:46 UTC · high confidence
Coming wipes
- 5d 5hFri 23 Oct, 13:46 UTC
- 12d 5hFri 30 Oct, 13:46 UTC
- 18d 10hThu 5 Nov, 19:00 UTCFW
- 19d 5hFri 6 Nov, 13:46 UTC
- 26d 5hFri 13 Nov, 13:46 UTC
- 33d 5hFri 20 Nov, 13:46 UTC
- 40d 5hFri 27 Nov, 13:46 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 51, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 13:46 UTC1d ago | – | – | running | 2 |
| Fri 9 Oct, 13:49 UTC8d ago | 51 | halved by day 2 | 7 days | 2 |
| Thu 1 Oct, 18:03 UTC FW16d ago | 8 | held half | 7.8 days | 1 |
| Fri 25 Sep, 15:08 UTC22d ago | 9 | halved by day 5 | 6.1 days | 1 |
| Fri 18 Sep, 14:01 UTC29d ago | 6 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 4/ 100
- 7/ 101
- 4/ 50
- 8/ 101
- 6/ 100
- 14/ 200
Quick answers
Tags and listings
Where does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather rate, Modded Rust servers, Go deep on PvE servers, Rust roleplay servers and Best Rust zombie servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.
How should you read the tags on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
The server browser shows these tags for RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): This is the standard Rust survival experience; mp101 (Max players): It holds 101 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^w (Weekly): Weekly wipes; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] lag-free?
The last 48 hours saw an average of 30 server fps, never dropping below 26. Buildings, deployables and all other world objects added up to as many as 154,911 entities. Memory use peaked at 5,124 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
No region comes from RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 195.60.166.227:29015.
Is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] up, and how often does it stay online?
RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is live as of this check. According to its reported uptime, the last restart was about 9 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] on?
Rust network protocol 2634 and build 167781 is what RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
When does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] wipe?
RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] runs on a every Friday at 13:46 UTC wipe cycle. Expect the next wipe on Friday 23 October at 13:46 UTC. 42 hours is how long ago this world came into being. Its tags carry a wipe schedule that runs weekly.
What happens on wipe day at RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
The average peak across recent wipes is 23 players. The peak crowd on the latest wipe came 27 hours in. Above half that peak until the next wipe: the crowd managed this in 50% of recent wipes. Otherwise, the crowd sank below half by day 3.5.
Map and rules
Which rules and settings is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] running?
The name says it: RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is a 100x gather server. Up to 8 players per group, which is the default. It runs roleplay, jobs, towns and rules for roleplay. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
The map on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is procedural and size 4,250, generated by the game with seed 425748240. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
What's the population like on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is holding 3 players on its 101 slots at the moment. The seven-day average is 3 players, with a peak of 10. At 18:00 UTC in the last 48 hours, the average reached its highest: 9 players.
What's RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]'s rank among Rust servers?
Over the last seven days, RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is #2,032 by player hours, among the top 9% of all ranked servers.
How to join
How do you get into RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 195.60.166.227:29015. https://www.rust-gaming-nation.com/ is its website.
