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Dive report

RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]

Online 195.60.166.227:30015 checked 9m ago

10x weekly wipes moddedcarbonpve
Drop in
4/ 101 players now 4% full
17-day averagepeak 5
#3,039ranktop 14%
1d agolast wipeweekly schedule
5d 2hnext wipeFri 23 Oct, 13:45 UTC

Players

AveragePeakWipe
0246812:0021:0006:0016:0001:0010:00Wiped Fri 16 Oct, 13:45 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608012:0021:0006:0016:0001:0010:00Wiped Fri 16 Oct, 13:45 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 23 October, 13:45 UTC, in 5d 2h. Every Friday at 13:45 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held25%else halves by day 4

Coming wipes

  • 5d 2h
    Fri 23 Oct, 13:45 UTC
  • 12d 2h
    Fri 30 Oct, 13:45 UTC
  • 18d 7h
    Thu 5 Nov, 19:00 UTC
    FW
  • 19d 2h
    Fri 6 Nov, 13:45 UTC
  • 26d 2h
    Fri 13 Nov, 13:45 UTC
  • 33d 2h
    Fri 20 Nov, 13:45 UTC
  • 40d 2h
    Fri 27 Nov, 13:45 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 13:45 UTC1d ago – – running 0
Fri 9 Oct, 13:50 UTC8d ago 5 held half 7 days 2
Thu 1 Oct, 18:00 UTC FW16d ago 7 halved by day 5 7.8 days 3
Fri 25 Sep, 15:12 UTC22d ago 8 halved by day 4 6.1 days 1
Fri 18 Sep, 14:02 UTC29d ago 7 halved by day 4 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] are: Best 10x Rust servers, Modded Rust servers, Go deep on PvE servers, Rust roleplay servers and Best Rust zombie servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 10x.

How should you read the tags on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]'s game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp101 (Max players): There are 101 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^w (Weekly): It wipes once a week; ^r (Roleplay): This server is for roleplay; ^p (PvE): Other players aren't a threat; the world is; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the performance like on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

Average server fps for the last 48 hours was 59, and the lowest was 51. Buildings, deployables and all other world objects added up to as many as 135,862 entities. Memory use peaked at 4,648 MB. What players notice as lag comes from low fps and a rising entity count.

What location is RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] in?

RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 195.60.166.227:30015.

What's the uptime like for RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] is up and reachable at the moment. The uptime it gives puts the last restart at roughly 11 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

On Linux, RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] follow for wipes?

The wipe rhythm for RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 13:45 UTC. Expect the next wipe on Friday 23 October at 13:45 UTC. 45 hours is how long ago this world came into being. Its tags carry a wipe schedule that runs weekly.

What can you expect on wipe day at RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

Recent wipes have averaged a busiest crowd of 7 players. On the latest wipe, 3 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 25% of recent wipes. By day 4, the pop had dropped under half.

Map and rules

What settings and rules have been applied to RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

The name says it: RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] is a 10x gather server. 8 players is the group cap, the game's default. It runs roleplay, roleplay rules, towns and jobs. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] uses a procedural map of size 4,250 with seed 1332793820, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

Is RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] busy?

RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] is holding 4 players on its 101 slots at the moment. The seven-day average is 1 players, with a peak of 5. The busiest point in the last 48 hours was 19:00 UTC, averaging 4 players.

What's RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]'s rank among Rust servers?

For player hours in the last seven days, RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] ranks #3,039, within the top 14% of ranked servers.

Getting in

What's the way to join RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

To join, open Rust, hit F1, and enter client.connect 195.60.166.227:30015. Or click Launch Rust on this page to open the game through Steam and connect. https://www.rust-gaming-nation.com/ is its website.

What each one means

Server tags

Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp101
Max players There are 101 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Wipe schedule

^w
Weekly It wipes once a week.

Gameplay

^r
Roleplay This server is for roleplay.
^p
PvE Other players aren't a threat; the world is.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.