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Dive report

Cross-Eyed Squiggy's x100

Online 208.52.152.43:28115 checked 11m ago

100x weekly wipes moddedoxidepvesoftcore
Drop in
0/ 100 players now 0% full
07-day averagepeak 2
#6,840ranktop 31%
21h agolast wipeweekly schedule
6d 2hnext wipeSat 24 Oct, 05:43 UTC

Players

AveragePeakWipe
00.250.50.75103:0011:0020:0008:0017:0001:00Wiped Sat 17 Oct, 05:43 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304003:0011:0020:0008:0017:0001:00Wiped Sat 17 Oct, 05:43 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct8 Oct11 Oct15 Oct18 Oct

Top 31% of all ranked servers, and #394 of the servers (top 48%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 24 October, 05:43 UTC, in 6d 2h. Its weekly schedule tag · low confidence

usual gap3.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 4

Coming wipes

  • 6d 2h
    Sat 24 Oct, 05:43 UTC
  • 13d 2h
    Sat 31 Oct, 05:43 UTC
  • 18d 16h
    Thu 5 Nov, 19:00 UTC
    FW
  • 20d 2h
    Sat 7 Nov, 05:43 UTC
  • 27d 2h
    Sat 14 Nov, 05:43 UTC
  • 34d 2h
    Sat 21 Nov, 05:43 UTC
  • 41d 2h
    Sat 28 Nov, 05:43 UTC

The first 48 hours of its last wipes

Wed 7 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 05:43 UTC21h ago – – running 0
Wed 7 Oct, 14:28 UTC10d ago 2 held half 9.6 days 1
Fri 2 Oct, 04:34 UTC15d ago 4 halved by day 4 5.4 days 0
Thu 1 Oct, 18:00 UTC FW16d ago 4 – 0.4 days 0
Thu 1 Oct, 01:06 UTC17d ago 4 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Cross-Eyed Squiggy's x100 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Cross-Eyed Squiggy's x100: Rust servers above 10x gather rate, Modded Rust servers and Go deep on PvE servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE and Softcore; Server tag: Weekly ^w, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: More than 10x.

How should you read the tags on Cross-Eyed Squiggy's x100?

Cross-Eyed Squiggy's x100's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^w (Weekly): Weekly wipes; ^s (Softcore): It's softcore, so a death leaves you with part of your inventory; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

How well does Cross-Eyed Squiggy's x100 perform?

The last 48 hours saw an average of 6 server fps, never dropping below 5. The entity count reached a high of 109,774, covering buildings, deployables and everything else. 2,764 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

Where can you find Cross-Eyed Squiggy's x100?

Cross-Eyed Squiggy's x100 does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 208.52.152.43:28115.

How reliable is Cross-Eyed Squiggy's x100?

Cross-Eyed Squiggy's x100 is live as of this check. Its reported uptime shows a restart about 1 hours ago. Over the past full 7 days it stayed up for 164 of 168 hours, or 98%. 30 September 2026 is when Rust Going Deep first saw it.

What Rust version is Cross-Eyed Squiggy's x100 on?

On Linux, Cross-Eyed Squiggy's x100 runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does Cross-Eyed Squiggy's x100 wipe?

Its tag guides the prediction since Cross-Eyed Squiggy's x100 has too few wipes on record to confirm the schedule. Saturday 24 October at 05:43 UTC is when the next wipe is due. 21 hours is how long ago this world came into being. The tags show wipes set to happen every week.

What happens on wipe day at Cross-Eyed Squiggy's x100?

The average peak across recent wipes is 3 players. 23 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 50% of recent wipes. By day 4, the pop had dropped under half.

Settings and map

What settings and rules have been applied to Cross-Eyed Squiggy's x100?

Gather rates here are 100x, as Cross-Eyed Squiggy's x100 announces in its name. 8 players is the group cap, the game's default. It runs softcore, Facepunch's gentler mode: some of your loot is kept. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on Cross-Eyed Squiggy's x100?

A game-generated procedural map of size 3,500 with seed 8888 is in play on Cross-Eyed Squiggy's x100. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

Is Cross-Eyed Squiggy's x100 busy?

Right now 0 players are on Cross-Eyed Squiggy's x100, which has 100 slots. For the past week, players averaged 0 with a high of 2. Over the last 48 hours, 00:00 UTC drew the most players, 1 on average.

Where does Cross-Eyed Squiggy's x100 sit in the rankings?

For player hours in the last seven days, Cross-Eyed Squiggy's x100 ranks #6,840, within the top 31% of ranked servers.

How to join

How do you get into Cross-Eyed Squiggy's x100?

Open Rust and press F1, then type client.connect 208.52.152.43:28115. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^w,^s,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Wipe schedule

^w
Weekly Weekly wipes.

Difficulty

^s
Softcore It's softcore, so a death leaves you with part of your inventory.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.