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Dive report

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]

Online 216.39.240.13:28068 checked 8m ago

1000x weekly wipes moddedcarbonpve
Drop in
2/ 101 players now 2% full
27-day averagepeak 8
#2,549ranktop 12%
1d agolast wipeweekly schedule
5d 3hnext wipeFri 23 Oct, 13:49 UTC

Players

AveragePeakWipe
0246811:0020:0005:0015:0000:0009:00Wiped Fri 16 Oct, 13:49 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304011:0020:0005:0015:0000:0009:00Wiped Fri 16 Oct, 13:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 23 October, 13:49 UTC, in 5d 3h. Every Friday at 13:49 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held50%else halves by day 4.5

Coming wipes

  • 5d 3h
    Fri 23 Oct, 13:49 UTC
  • 12d 3h
    Fri 30 Oct, 13:49 UTC
  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW
  • 19d 3h
    Fri 6 Nov, 13:49 UTC
  • 26d 3h
    Fri 13 Nov, 13:49 UTC
  • 33d 3h
    Fri 20 Nov, 13:49 UTC
  • 40d 3h
    Fri 27 Nov, 13:49 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 13:49 UTC1d ago – – running 0
Fri 9 Oct, 13:52 UTC8d ago 7 halved by day 6 7 days 1
Thu 1 Oct, 18:11 UTC FW16d ago 6 held half 7.8 days 1
Fri 25 Sep, 15:11 UTC22d ago 7 halved by day 3 6.1 days 3
Fri 18 Sep, 14:04 UTC29d ago 6 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] are: Rust servers above 10x gather rate, Modded Rust servers, Go deep on PvE servers, Rust roleplay servers and Best Rust zombie servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.

What's the meaning of the tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

The server browser shows these tags for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): This is the standard Rust survival experience; mp101 (Max players): The slot count is 101; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^w (Weekly): It wipes once a week; ^r (Roleplay): It's a roleplay server; ^p (PvE): No PvP here: the danger comes from the environment; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

How well does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] perform?

Average server fps for the last 48 hours was 30, and the lowest was 29. Buildings, deployables and all other world objects added up to as many as 156,660 entities. The top memory figure was 4,909 MB. Players experience lag when fps drops and entities climb.

What's the location of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

No region comes from RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 216.39.240.13:28068.

Is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] up, and how often does it stay online?

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is live as of this check. According to its reported uptime, the last restart was about 11 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] on?

Rust network protocol 2634 and build 167781 is what RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] follow for wipes?

The wipe rhythm for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 13:49 UTC. Expect the next wipe on Friday 23 October at 13:49 UTC. This world has been running since 44 hours ago. Wipes are scheduled weekly, according to its tags.

What can you expect on wipe day at RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

Recent wipes have averaged a busiest crowd of 7 players. The peak crowd on the latest wipe came 32 hours in. The crowd held above half that peak until the next wipe in 50% of recent wipes. Otherwise, the crowd sank below half by day 4.5.

Rules and settings

Which rules and settings is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] running?

At 1000x gather, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] does what its name suggests. The group limit is the game's default of 8 players. It runs roleplay, jobs, towns and rules for roleplay. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] uses a procedural map of size 4,500 with seed 1807490688, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

What's the population like on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is holding 2 players on its 101 slots at the moment. The seven-day average is 2 players, with a peak of 8. Over the last 48 hours, 18:00 UTC drew the most players, 4 on average.

Where does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?

Over the last seven days, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is #2,549 by player hours, among the top 12% of all ranked servers.

Getting in

What's the process to join RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

Open Rust and press F1, then type client.connect 216.39.240.13:28068. Alternatively, click Launch Rust on this page to join via Steam. https://www.rust-gaming-nation.com/ is its website.

What each one means

Server tags

Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp101
Max players The slot count is 101.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Wipe schedule

^w
Weekly It wipes once a week.

Gameplay

^r
Roleplay It's a roleplay server.
^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.