RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]
Online 216.39.240.13:28068 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 23 October, 13:49 UTC, in 5d 3h. Every Friday at 13:49 UTC · high confidence
Coming wipes
- 5d 3hFri 23 Oct, 13:49 UTC
- 12d 3hFri 30 Oct, 13:49 UTC
- 18d 8hThu 5 Nov, 19:00 UTCFW
- 19d 3hFri 6 Nov, 13:49 UTC
- 26d 3hFri 13 Nov, 13:49 UTC
- 33d 3hFri 20 Nov, 13:49 UTC
- 40d 3hFri 27 Nov, 13:49 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 32 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 13:49 UTC1d ago | – | – | running | 0 |
| Fri 9 Oct, 13:52 UTC8d ago | 7 | halved by day 6 | 7 days | 1 |
| Thu 1 Oct, 18:11 UTC FW16d ago | 6 | held half | 7.8 days | 1 |
| Fri 25 Sep, 15:11 UTC22d ago | 7 | halved by day 3 | 6.1 days | 3 |
| Fri 18 Sep, 14:04 UTC29d ago | 6 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 2/ 101
- 1/ 100
- 2/ 101
- 4/ 50
- 5/ 101
Quick answers
Tags and listings
Where does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] are: Rust servers above 10x gather rate, Modded Rust servers, Go deep on PvE servers, Rust roleplay servers and Best Rust zombie servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.
What's the meaning of the tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
The server browser shows these tags for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): This is the standard Rust survival experience; mp101 (Max players): The slot count is 101; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^w (Weekly): It wipes once a week; ^r (Roleplay): It's a roleplay server; ^p (PvE): No PvP here: the danger comes from the environment; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
How well does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] perform?
Average server fps for the last 48 hours was 30, and the lowest was 29. Buildings, deployables and all other world objects added up to as many as 156,660 entities. The top memory figure was 4,909 MB. Players experience lag when fps drops and entities climb.
What's the location of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
No region comes from RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 216.39.240.13:28068.
Is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] up, and how often does it stay online?
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is live as of this check. According to its reported uptime, the last restart was about 11 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] on?
Rust network protocol 2634 and build 167781 is what RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] follow for wipes?
The wipe rhythm for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 13:49 UTC. Expect the next wipe on Friday 23 October at 13:49 UTC. This world has been running since 44 hours ago. Wipes are scheduled weekly, according to its tags.
What can you expect on wipe day at RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Recent wipes have averaged a busiest crowd of 7 players. The peak crowd on the latest wipe came 32 hours in. The crowd held above half that peak until the next wipe in 50% of recent wipes. Otherwise, the crowd sank below half by day 4.5.
Rules and settings
Which rules and settings is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] running?
At 1000x gather, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] does what its name suggests. The group limit is the game's default of 8 players. It runs roleplay, jobs, towns and rules for roleplay. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] uses a procedural map of size 4,500 with seed 1807490688, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player count
What's the population like on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is holding 2 players on its 101 slots at the moment. The seven-day average is 2 players, with a peak of 8. Over the last 48 hours, 18:00 UTC drew the most players, 4 on average.
Where does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?
Over the last seven days, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is #2,549 by player hours, among the top 12% of all ranked servers.
Getting in
What's the process to join RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Open Rust and press F1, then type client.connect 216.39.240.13:28068. Alternatively, click Launch Rust on this page to join via Steam. https://www.rust-gaming-nation.com/ is its website.
