DYSFUNCTIONAL FAMILY RUST
Online NA 67.146.3.161:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 5/ 50
- 2/ 50
- 1/ 200
- 9/ 50
- 6/ 50
- 1/ 64
Quick answers
Tags and filters
Where does DYSFUNCTIONAL FAMILY RUST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry DYSFUNCTIONAL FAMILY RUST are: Modded Rust servers, Rust build and creative servers, Go deep on PvE servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on DYSFUNCTIONAL FAMILY RUST?
DYSFUNCTIONAL FAMILY RUST's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): There are 20 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): This server runs build 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^k (Build server): A place to design and practise base building; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; NA (North America): The server browser lists it under North America. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Is DYSFUNCTIONAL FAMILY RUST lag-free?
It averaged 27 server fps over the last 48 hours, with a low of 15. Buildings, deployables and all other world objects added up to as many as 171,799 entities. Memory use peaked at 5,896 MB. Players experience lag when fps drops and entities climb.
What location is DYSFUNCTIONAL FAMILY RUST in?
The NA tag marks DYSFUNCTIONAL FAMILY RUST as being in North America. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 67.146.3.161:28015.
What's the uptime like for DYSFUNCTIONAL FAMILY RUST?
DYSFUNCTIONAL FAMILY RUST is live as of this check. According to its reported uptime, the last restart was about 15 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for DYSFUNCTIONAL FAMILY RUST?
On Windows, DYSFUNCTIONAL FAMILY RUST runs Rust network protocol 2634 and build 166494. The protocol must match to join; Steam will update your game.
Wipe details
When does DYSFUNCTIONAL FAMILY RUST wipe?
The wipes recorded for DYSFUNCTIONAL FAMILY RUST are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 41 days 16 hours.
Settings and map
What settings are in place on DYSFUNCTIONAL FAMILY RUST?
Its name does not state a gather rate for DYSFUNCTIONAL FAMILY RUST. The group limit is the game's default of 8 players. It runs build & creative, building in a sandbox, with no gathering. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
What's the map on DYSFUNCTIONAL FAMILY RUST?
A game-generated procedural map of size 5,000 with seed 754859044 is in play on DYSFUNCTIONAL FAMILY RUST. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player count
What's the population like on DYSFUNCTIONAL FAMILY RUST?
DYSFUNCTIONAL FAMILY RUST is holding 0 players on its 20 slots at the moment. For the past week, players averaged 0 with a high of 1. Over the last 48 hours, 03:00 UTC drew the most players, 0 on average.
What's DYSFUNCTIONAL FAMILY RUST's rank among Rust servers?
Over the last seven days, DYSFUNCTIONAL FAMILY RUST sits at #12,783 by player hours, among the top 58% of all ranked servers and #1,422 in North America.
How to join
What's the way to join DYSFUNCTIONAL FAMILY RUST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 67.146.3.161:28015. You can find its website at https://dysfunctionalfamilyservers.space.